PuckSleuth

Jan 14 · KeyBank Center

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Score by period

Goals1st2nd3rdT
PHI0112
BUF2215
Shots1st2nd3rdT
PHI88622
BUF66315

Team stats

PHIBUF
22Shots on goal15
2.28Expected goals2.72
26Hits27
9Blocked shots9
53%Faceoff wins47%
12Penalty minutes8
5Giveaways17
2Takeaways5

Scoring summary

1st period

2nd period

3rd period

Penalties

Philadelphia Flyers

SkatersGAP+/-SOGHITBLKPIMTOISR
Trevor ZegrasC101-3700223:07+0.37
Christian DvorakC000-2010022:43−0.24
Travis KonecnyR011-3220422:25−0.09
Owen TippettR1120410017:37+1.29
Matvei MichkovR000-1100016:01−0.53
Noah CatesL011+1150015:07+0.68
Nikita GrebenkinR000+1100013:50−0.12
Sean CouturierC0000010013:39−0.86
Carl GrundstromR0000040011:41−0.81
Rodrigo AbolsC000-101009:09−0.64
Garnet HathawayR000002028:01−0.63
Nicolas DeslauriersL000021005:03−0.59
Jamie DrysdaleD000-2102025:25−0.58
Cam YorkD000-1102221:29−0.32
Emil AndraeD0000032019:57−0.42
Travis SanheimD0000112018:51−0.27
Nick SeelerD0000111214:47−0.47
Noah JuulsenD0000030014:38−0.35
Total2352226912
GoaliesSASVGASV%TOIGSAx
Dan Vladar642.66719:42−0.9
Samuel ErssonL862.75037:27−0.4

Buffalo Sabres

SkatersGAP+/-SOGHITBLKPIMTOISR
Alex TuchR0110011021:44+0.12
Tage ThompsonC022-1200020:23+0.51
Ryan McLeodC112+2200019:18+1.76
Jason ZuckerL0000100017:36−0.02
Zach BensonL0110020217:26+0.10
Josh DoanR022+1211015:39+1.33
Jack QuinnR101+1210013:48+1.00
Noah OstlundC011+1001011:32+0.43
Peyton KrebsC000+1061011:16−0.40
Tyson KozakC000003009:05−0.60
Josh NorrisC011001008:55+0.39
Beck MalenstynL000017108:54−0.41
Mattias SamuelssonD101+2131024:11+1.00
Bowen ByramD000+2011423:47−0.03
Rasmus DahlinD202-1410023:22+1.83
Owen PowerD000+1001022:42−0.27
Jacob BrysonD0000001012:01−0.32
Zach MetsaD000000029:31−0.61
Total5914152798
GoaliesSASVGASV%TOIGSAx
Ukko-Pekka LuukkonenW22202.90960:00+0.3

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.