Score by period
| Goals | 1st | 2nd | 3rd | OT | T |
|---|---|---|---|---|---|
| UTA | 2 | 0 | 0 | 0 | 2 |
| CHI | 1 | 1 | 0 | 1 | 3 |
| Shots | 1st | 2nd | 3rd | OT | T |
| UTA | 6 | 9 | 8 | 2 | 25 |
| CHI | 8 | 11 | 6 | 1 | 26 |
Team stats
| UTA | CHI | |
|---|---|---|
| 25 | Shots on goal | 26 |
| 2.30 | Expected goals | 3.04 |
| 24 | Hits | 20 |
| 10 | Blocked shots | 14 |
| 47% | Faceoff wins | 53% |
| 8 | Penalty minutes | 4 |
| 16 | Giveaways | 11 |
| 5 | Takeaways | 7 |
Scoring summary
1st period
- 09:43UTAB. HaytonN. DeSimone, I. ColeUTA 1, CHI 0
- 13:46CHIA. MangiapaneR. Donato, I. MikheyevUTA 1, CHI 1
- 16:26UTAD. GuentherC. Keller, N. SchmaltzUTA 2, CHI 1
2nd period
- 15:35CHIA. BurakovskyC. Bedard, R. GreeneUTA 2, CHI 2
OT period
- 02:36CHIF. NazarPPT. Teravainen, C. BedardUTA 2, CHI 3
Penalties
Utah Mammoth
| Skaters | G | A | P | +/- | SOG | HIT | BLK | PIM | TOI | SR |
|---|---|---|---|---|---|---|---|---|---|---|
| Nick SchmaltzC | 0 | 1 | 1 | 0 | 3 | 0 | 1 | 2 | 20:48 | −0.17 |
| Dylan GuentherR | 1 | 0 | 1 | 0 | 3 | 2 | 1 | 0 | 20:30 | +0.41 |
| Clayton KellerR | 0 | 1 | 1 | -1 | 3 | 0 | 0 | 0 | 20:29 | −0.04 |
| Lawson CrouseL | 0 | 0 | 0 | 0 | 1 | 5 | 0 | 0 | 15:18 | −0.36 |
| Logan CooleyC | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 2 | 15:14 | −0.67 |
| Barrett HaytonC | 1 | 0 | 1 | 0 | 2 | 1 | 1 | 2 | 14:40 | +0.03 |
| Kevin StenlundC | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 13:51 | −0.55 |
| JJ PeterkaR | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 13:13 | −0.16 |
| Jack McBainC | 0 | 0 | 0 | +1 | 1 | 4 | 0 | 0 | 12:52 | −0.50 |
| Kailer YamamotoR | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 12:38 | −0.73 |
| Michael CarconeL | 0 | 0 | 0 | 0 | 2 | 3 | 0 | 0 | 10:45 | −0.46 |
| Alexander KerfootC | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10:31 | −0.43 |
| John MarinoD | 0 | 0 | 0 | +1 | 1 | 0 | 1 | 0 | 22:11 | −0.28 |
| Nate SchmidtD | 0 | 0 | 0 | +1 | 2 | 2 | 2 | 0 | 22:02 | −0.10 |
| Sean DurziD | 0 | 0 | 0 | -2 | 0 | 1 | 0 | 2 | 21:26 | −0.78 |
| Ian ColeD | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 20:50 | −0.05 |
| MacKenzie WeegarD | 0 | 0 | 0 | -1 | 2 | 3 | 1 | 0 | 20:13 | −0.31 |
| Nick DeSimoneD | 0 | 1 | 1 | +1 | 0 | 0 | 2 | 0 | 14:17 | +0.58 |
| Total | 2 | 4 | 6 | 25 | 24 | 10 | 8 |
| Goalies | SA | SV | GA | SV% | TOI | GSAx |
|---|---|---|---|---|---|---|
| Vitek VanecekO | 26 | 23 | 3 | .885 | 62:36 | +0.0 |
Chicago Blackhawks
| Skaters | G | A | P | +/- | SOG | HIT | BLK | PIM | TOI | SR |
|---|---|---|---|---|---|---|---|---|---|---|
| Ryan GreeneC | 0 | 1 | 1 | +1 | 1 | 1 | 3 | 2 | 21:15 | +0.09 |
| Connor BedardC | 0 | 2 | 2 | +1 | 5 | 4 | 0 | 2 | 21:06 | +1.83 |
| Frank NazarC | 1 | 0 | 1 | -1 | 2 | 0 | 1 | 0 | 20:40 | +0.46 |
| Andre BurakovskyL | 1 | 0 | 1 | +1 | 1 | 0 | 2 | 0 | 18:45 | +1.19 |
| Ilya MikheyevR | 0 | 1 | 1 | 0 | 3 | 0 | 0 | 0 | 18:36 | +0.56 |
| Teuvo TeravainenC | 0 | 1 | 1 | -1 | 2 | 0 | 0 | 0 | 17:40 | +0.41 |
| Tyler BertuzziL | 0 | 0 | 0 | -1 | 0 | 2 | 0 | 0 | 16:51 | −0.69 |
| Ryan DonatoC | 0 | 1 | 1 | 0 | 2 | 1 | 0 | 0 | 16:10 | +0.42 |
| Andrew MangiapaneL | 1 | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 14:24 | +0.54 |
| Sam LaffertyC | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 8:05 | −0.63 |
| Nick LardisL | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 7:18 | −0.59 |
| Landon SlaggertL | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 7:07 | −0.44 |
| Sam RinzelD | 0 | 0 | 0 | +1 | 2 | 2 | 1 | 0 | 23:22 | −0.14 |
| Alex VlasicD | 0 | 0 | 0 | 0 | 1 | 0 | 2 | 0 | 20:43 | −0.05 |
| Wyatt KaiserD | 0 | 0 | 0 | +1 | 1 | 0 | 2 | 0 | 20:22 | +0.04 |
| Artyom LevshunovD | 0 | 0 | 0 | -1 | 1 | 3 | 2 | 0 | 19:10 | −0.28 |
| Louis CrevierD | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 17:17 | +0.02 |
| Matt GrzelcykD | 0 | 0 | 0 | -1 | 2 | 0 | 0 | 0 | 16:30 | −0.22 |
| Total | 3 | 6 | 9 | 26 | 20 | 14 | 4 |
| Goalies | SA | SV | GA | SV% | TOI | GSAx |
|---|---|---|---|---|---|---|
| Drew CommessoW | 25 | 23 | 2 | .920 | 61:43 | +0.3 |
SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.