PuckSleuth

Mar 27 · KeyBank Center

Back to the schedule

Score by period

Goals1st2nd3rdT
DET3025
BUF0112
Shots1st2nd3rdT
DET103720
BUF1112730

Team stats

DETBUF
20Shots on goal30
2.57Expected goals3.72
11Hits27
14Blocked shots6
56%Faceoff wins44%
8Penalty minutes14
18Giveaways16
6Takeaways6

Scoring summary

1st period

2nd period

3rd period

Penalties

Detroit Red Wings

SkatersGAP+/-SOGHITBLKPIMTOISR
Dylan LarkinC0110110023:14+0.06
J.T. CompherL0000102021:18−0.82
Lucas RaymondL1010200220:14+0.52
Alex DeBrincatR123+1400018:56+2.24
Andrew CoppC000+1123018:47−0.45
Patrick KaneR112+1200018:01+1.25
Marco KasperC1010110014:05+0.73
Emmitt FinnieC0110300013:02+0.75
David PerronL0000010010:13−0.79
James van RiemsdykL011+100009:17+0.16
Mason AppletonC000-100028:15−1.15
Dominik ShineR000000104:41−0.70
Moritz SeiderD022+1113029:48+2.02
Simon EdvinssonD000+1120024:06+0.01
Justin FaulkD0000013220:11−0.79
Ben ChiarotD000+1102017:55−0.31
Albert JohanssonD000-1110010:11−0.68
Jacob Bernard-DockerD101011029:46+0.35
Total58132011148
GoaliesSASVGASV%TOIGSAx
John GibsonW30282.93360:00+1.7

Buffalo Sabres

SkatersGAP+/-SOGHITBLKPIMTOISR
Tage ThompsonC1010401421:16+1.22
Alex TuchR000+2400018:51+0.05
Ryan McLeodC000-1000018:26−0.66
Jack QuinnR000-1600017:24−0.26
Jason ZuckerL000-1210017:04−0.04
Zach BensonL000-3100016:55−0.59
Josh NorrisC000-1241216:38−0.44
Josh DoanR000-1120015:18−0.69
Peyton KrebsC011+1140013:12+0.77
Beck MalenstynL000012009:28−0.33
Sam CarrickC000002006:46−0.66
Tanner PearsonL011+101005:43+0.56
Rasmus DahlinD101+1200423:30+1.30
Mattias SamuelssonD000-1050021:51−0.24
Bowen ByramD011-1331021:17+0.47
Owen PowerD000-3200020:58−0.36
Conor TimminsD011+1112014:30+0.25
Logan StanleyD000+1021412:05−0.47
Total2463027614
GoaliesSASVGASV%TOIGSAx
Alex LyonL19154.78957:57−1.4

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.