PuckSleuth

Apr 4 · Rogers Arena

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Score by period

Goals1st2nd3rdT
UTA2237
VAN1124
Shots1st2nd3rdT
UTA89825
VAN117523

Team stats

UTAVAN
25Shots on goal23
2.30Expected goals1.54
15Hits21
15Blocked shots10
47%Faceoff wins53%
12Penalty minutes12
10Giveaways17
4Takeaways4

Scoring summary

1st period

2nd period

3rd period

Penalties

Utah Mammoth

SkatersGAP+/-SOGHITBLKPIMTOISR
Nick SchmaltzC011+2301019:44+0.81
Clayton KellerR314+3301017:21+4.18
Dylan GuentherR112+1210017:03+1.80
Alexander KerfootC000+1011016:00−0.56
Kevin StenlundC000+1004015:53−0.27
Lawson CrouseL112+2201015:09+1.68
Logan CooleyC022+1101014:45+1.09
JJ PeterkaR0000200214:00−0.75
Michael CarconeL0000130012:53−0.36
Kailer YamamotoR1010220011:13+0.51
Brandon TanevL011+1103010:32+0.75
Liam O'BrienC101+1161010:21+0.66
Mikhail SergachevD0110301225:01+0.20
John MarinoD011+2000020:02+0.88
Sean DurziD000+1210419:31−0.13
Nate SchmidtD011+1100018:45+0.41
Ian ColeD011+2010417:27−0.27
Nick DeSimoneD011+1101015:54+0.32
Total7121925151512
GoaliesSASVGASV%TOIGSAx
Karel VejmelkaW23194.82660:00−2.5

Vancouver Canucks

SkatersGAP+/-SOGHITBLKPIMTOISR
Brock BoeserR011-3210019:57−0.32
Elias PetterssonC000-2002018:58−0.55
Marco RossiC101-4200017:53+0.07
Jake DeBruskL1010310016:36+0.64
Liam OhgrenL011-1101016:29−0.24
Drew O'ConnorL000-3000015:58−0.97
Teddy BluegerC011+1201214:06−0.07
Linus KarlssonC2020310214:04+1.71
Max SassonC0000000412:08−0.57
Aatu RätyC0000270012:04−0.29
Evander KaneL000-2110011:52−0.61
Ty MuellerC000001109:21−0.59
Filip HronekD022-2322226:59+1.35
Marcus PetterssonD000-2021021:54−0.46
Zeev BuiumD000-3210020:11−0.56
Tom WillanderD000-2111019:14−0.61
Victor ManciniD011+1100013:21+0.67
Pierre-Olivier JosephD011+1031213:00+0.57
Total471123211012
GoaliesSASVGASV%TOIGSAx
Nikita TolopiloL24186.75058:21−3.7

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.