PuckSleuth

Nov 28 · American Airlines Center

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Score by period

Goals1st2nd3rdT
UTA2103
DAL1304
Shots1st2nd3rdT
UTA813930
DAL1112528

Team stats

UTADAL
30Shots on goal28
3.43Expected goals3.58
22Hits19
10Blocked shots6
50%Faceoff wins50%
10Penalty minutes4
18Giveaways14
3Takeaways6

Scoring summary

1st period

2nd period

Penalties

Utah Mammoth

SkatersGAP+/-SOGHITBLKPIMTOISR
Nick SchmaltzC000-1111021:06−0.58
Clayton KellerR000-1500018:07−0.14
JJ PeterkaR0000201017:23−0.44
Dylan GuentherR0110620016:35+0.94
Lawson CrouseL0110333016:17+0.45
Logan CooleyC101+1121015:24+0.72
Jack McBainC1010260014:59+0.67
Kevin StenlundC000-1110213:18−0.81
Kailer YamamotoR011+1000212:33−0.05
Michael CarconeL011+2010011:33+0.18
Kevin RooneyC101+110009:44+0.55
Brandon TanevL000+112009:35−0.44
Mikhail SergachevD0000200025:10−0.02
Sean DurziD000-1200422:29−0.71
John MarinoD022+3100020:50+1.54
Nate SchmidtD000+2211019:37+0.09
Ian ColeD000-1012217:37−0.73
Dmitri SimashevD000-1021012:31−0.46
Total36930221010
GoaliesSASVGASV%TOIGSAx
Vitek VanecekL28244.85758:25−0.4

Dallas Stars

SkatersGAP+/-SOGHITBLKPIMTOISR
Wyatt JohnstonC101-2200020:12+0.36
Jason RobertsonL101+1520019:37+0.90
Roope HintzC101+1511219:22+0.74
Mikko RantanenR022-1300019:14+1.79
Tyler SeguinC000+1010018:15−0.60
Oskar BäckC000-1001013:25−0.56
Jamie BennL1010130012:43+0.89
Justin HryckowianC011-1230012:43+0.36
Sam SteelC000-1010212:22−0.81
Mavrik BourqueC000-1310011:20−0.17
Colin BlackwellC0000011010:57−0.49
Radek FaksaC000+101009:34−0.55
Miro HeiskanenD022-1311027:05+1.24
Esa LindellD000-1210025:35+0.08
Lian BichselD000-1010020:15−0.78
Alexander PetrovicD011-1112018:44+0.20
Kyle CapobiancoD011+1100012:40+0.88
Vladislav KolyachonokD000+1010011:57−0.15
Total4711281964
GoaliesSASVGASV%TOIGSAx
Jake OettingerW30273.90060:00+0.4

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.