PuckSleuth

Dec 7 · Honda Center

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Score by period

Goals1st2nd3rdT
CHI0011
ANA1427
Shots1st2nd3rdT
CHI67720
ANA1727953

Team stats

CHIANA
20Shots on goal53
0.90Expected goals6.34
15Hits15
10Blocked shots8
48%Faceoff wins52%
8Penalty minutes2
17Giveaways12
5Takeaways4

Scoring summary

1st period

2nd period

3rd period

Penalties

Chicago Blackhawks

SkatersGAP+/-SOGHITBLKPIMTOISR
Connor BedardC011-1100018:50−0.26
Ryan GreeneC000-2010018:50−0.98
Tyler BertuzziL1010300018:25+0.20
Ilya MikheyevR000-3100016:24−1.44
Teuvo TeravainenC000-3021015:29−1.05
Frank NazarC0000001215:26−1.16
Andre BurakovskyL000-2011015:00−0.93
Jason DickinsonC000-3100015:00−1.43
Ryan DonatoC0000101014:42−0.92
Oliver MooreC000-1230013:22−0.39
Colton DachC0000030010:49−0.70
Alex VlasicD000-1103022:30−0.69
Wyatt KaiserD000-1110022:11−0.63
Louis CrevierD0000321216:18−0.79
Artyom LevshunovD011-1300215:35−0.28
Sam RinzelD000-1210014:52−0.71
Connor MurphyD000-3102213:50−1.01
Matt GrzelcykD000-3010013:25−1.29
Total1232015108
GoaliesSASVGASV%TOIGSAx
Arvid SoderblomL53467.86860:00−0.7

Anaheim Ducks

SkatersGAP+/-SOGHITBLKPIMTOISR
Leo CarlssonC202+1400018:58+2.40
Chris KreiderL022+2310018:37+2.15
Troy TerryR011+1300017:47+0.74
Mikael GranlundC0000302017:09−0.19
Mason McTavishC101+2300015:48+1.32
Beckett SenneckeR112+2520015:39+2.32
Cutter GauthierL022+1000015:12+1.18
Ryan PoehlingC0000202014:29−0.29
Alex KillornL101+2100013:46+1.09
Frank VatranoR101+2610012:57+1.62
Ross JohnstonL0000250012:43−0.49
Ryan StromeC022+2500211:44+1.88
Jackson LaCombeD011+2613023:06+1.69
Jacob TroubaD101+2401020:24+1.43
Olen ZellwegerD011+2100018:08+1.24
Pavel MintyukovD011+1310017:54+0.61
Drew HellesonD000+1100017:24−0.09
Radko GudasD011+2140016:07+0.75
Total71219531582
GoaliesSASVGASV%TOIGSAx
Ville HussoW20191.95060:00−0.1

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.