PuckSleuth

Feb 4 · Delta Center

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Score by period

Goals1st2nd3rdT
DET0011
UTA2024
Shots1st2nd3rdT
DET6111330
UTA99725

Team stats

DETUTA
30Shots on goal25
3.72Expected goals3.23
24Hits15
5Blocked shots15
52%Faceoff wins48%
11Penalty minutes13
10Giveaways9
4Takeaways3

Scoring summary

1st period

3rd period

Penalties

Detroit Red Wings

SkatersGAP+/-SOGHITBLKPIMTOISR
Dylan LarkinC101-1230220:14+0.81
Patrick KaneR000-2410019:41−0.28
Alex DeBrincatR000-2200019:29−0.34
Lucas RaymondL000-1510019:20−0.06
Andrew CoppC000-2210017:01−0.58
Marco KasperC0000440015:06−0.21
James van RiemsdykL011-1100014:05+0.27
Mason AppletonC000-1140013:24−0.63
J.T. CompherL000-1000013:05−0.81
Emmitt FinnieC000-1130012:35−0.61
Michael RasmussenC0000000010:44−0.69
Elmer SoderblomL000000009:53−0.44
Moritz SeiderD011-1033030:34+0.45
Albert JohanssonD0000201022:21−0.39
Jacob Bernard-DockerD0000300016:54+0.36
Ben ChiarotD000-1220216:50−0.69
Axel Sandin-PellikkaD000-2110016:36−0.61
Travis HamonicD000001179:23−0.43
Total1233024511
GoaliesSASVGASV%TOIGSAx
John GibsonL24213.87557:06+0.2

Utah Mammoth

SkatersGAP+/-SOGHITBLKPIMTOISR
Nick SchmaltzC112+1601021:10+1.84
Lawson CrouseL011+1201019:30−0.09
Dylan GuentherR101+2400217:38+0.88
Jack McBainC000+2240016:41+0.06
Clayton KellerR112+1301016:23+0.98
Barrett HaytonC0110310216:19+0.76
Kevin StenlundC0000000014:49−0.71
JJ PeterkaR0000000014:48−0.70
Michael CarconeL000+2001012:34−0.43
Kailer YamamotoR0000120011:45−0.34
Liam O'BrienC000014008:10−0.57
Brandon TanevL000002057:13−0.58
Mikhail SergachevD000+2001025:02−0.10
Ian ColeD000+2005020:00−0.25
Sean DurziD101+1202019:46+0.67
John MarinoD0000100018:26−0.28
Nate SchmidtD0000012217:30−0.40
Nick DeSimoneD000+1011214:47−0.52
Total44825151513
GoaliesSASVGASV%TOIGSAx
Karel VejmelkaW30291.96759:58+2.7

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.