PuckSleuth

Feb 4 · T-Mobile Arena

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Score by period

Goals1st2nd3rdT
VAN0202
VGK0325
Shots1st2nd3rdT
VAN811423
VGK791531

Team stats

VANVGK
23Shots on goal31
1.34Expected goals3.65
21Hits18
9Blocked shots11
51%Faceoff wins49%
2Penalty minutes2
18Giveaways20
5Takeaways5

Scoring summary

2nd period

3rd period

Penalties

Vancouver Canucks

SkatersGAP+/-SOGHITBLKPIMTOISR
Conor GarlandR011+1311018:00+0.43
Liam OhgrenL011+1320017:21+0.40
Teddy BluegerC022+1220017:07+0.45
Evander KaneL0000111016:31−0.77
Drew O'ConnorL0000120016:08−0.78
Elias PetterssonC0000200015:40−0.78
David KampfC000-3111015:11−0.84
Linus KarlssonC000-3120013:46−0.89
Jake DeBruskL000-3200012:58−0.91
Jonathan LekkerimäkiR000-1020012:57−0.79
Max SassonC000-1020012:22−0.79
Aatu RätyC000-1111212:01−0.69
Marcus PetterssonD000-1110023:06−0.38
Elias PetterssonD101-1223021:41+0.31
Tyler MyersD000-1011020:48−0.54
Tom WillanderD000-1100020:11−0.45
Filip HronekD000-1011017:06−0.73
Pierre-Olivier JosephD101-1200015:06+0.44
Total246232192
GoaliesSASVGASV%TOIGSAx
Kevin LankinenL31265.83960:00−1.3

Vegas Golden Knights

SkatersGAP+/-SOGHITBLKPIMTOISR
Jack EichelC112+2500019:07+1.97
Pavel DorofeyevR101+1700017:45+1.03
Mark StoneR022+2300017:16+1.70
Mitch MarnerR011+1100016:44+0.51
Tomas HertlC0000023016:18−0.44
Ivan BarbashevL101+2310015:34+1.32
Alexander HoltzR1010210014:09+0.79
Reilly SmithR000+1100013:19−0.41
Cole ReinhardtL1010310013:13+0.75
Braeden BowmanR0110010012:50+0.46
Keegan KolesarR0110120012:49+0.45
Kai UchaczC0000050011:49−0.52
Shea TheodoreD011+1001023:52+0.63
Noah HanifinD000+1200022:57−0.07
Jeremy LauzonD011+1252221:50+0.57
Rasmus AnderssonD011+1004020:31+0.84
Kaedan KorczakD000+1100014:37−0.01
Ben HuttonD000+1001013:20−0.03
Total59143118112
GoaliesSASVGASV%TOIGSAx
Akira SchmidW23212.91360:00−0.7

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.