PuckSleuth

Apr 4 · Rogers Place

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Score by period

Goals1st2nd3rdT
VGK1225
EDM0101
Shots1st2nd3rdT
VGK11111133
EDM1081432

Team stats

VGKEDM
33Shots on goal32
3.20Expected goals3.04
16Hits34
15Blocked shots11
44%Faceoff wins56%
6Penalty minutes4
19Giveaways14
8Takeaways3

Scoring summary

1st period

2nd period

3rd period

Penalties

Vegas Golden Knights

SkatersGAP+/-SOGHITBLKPIMTOISR
Mitch MarnerR011+1111021:37+1.01
Mark StoneR101+1400019:36+0.59
Jack EichelC033+3200018:08+2.31
Brett HowdenC112+1401015:59+1.71
Pavel DorofeyevR000+1300215:46−0.23
Ivan BarbashevL0220010015:21+1.31
Colton SissonsC101+1212013:24+0.98
Nic DowdC0000231012:58−0.69
Tomas HertlC0000000012:57−0.47
Cole SmithR0000321011:17−0.35
Reilly SmithR000+1200011:03−0.36
Keegan KolesarR0000122010:51−0.66
Noah HanifinD0110200222:59+0.02
Brayden McNabbD000+1131022:34−0.12
Rasmus AnderssonD1010104022:03+0.74
Shea TheodoreD000+1301020:16+0.01
Jeremy LauzonD112+2221015:16+1.62
Kaedan KorczakD000+2010211:55−0.06
Total59143316156
GoaliesSASVGASV%TOIGSAx
Carter HartW32311.96960:00+2.0

Edmonton Oilers

SkatersGAP+/-SOGHITBLKPIMTOISR
Connor McDavidC000+1511023:25−0.04
Matt SavoieC011+1301020:31+0.35
Ryan Nugent-HopkinsC0000100019:16−0.29
Jack RoslovicC0110110016:50+0.65
Kasperi KapanenR000-1131015:36−0.59
Adam HenriqueC000-1110014:29−0.59
Jason DickinsonC000-1100013:59−0.88
Vasily PodkolzinR000-3311013:34−0.71
Trent FredericC000-1140011:03−0.82
Max JonesL0000060211:00−0.47
Curtis LazarC000-1120010:43−0.59
Josh SamanskiC000-3021010:40−1.21
Evan BouchardD101+1411024:10+1.17
Darnell NurseD000-1542021:37−0.45
Mattias EkholmD000-1110019:58−0.36
Connor MurphyD0000150219:25−0.66
Jake WalmanD000-3212018:30−1.01
Ty EmbersonD000-2111011:44−0.65
Total1233234114
GoaliesSASVGASV%TOIGSAx
Connor IngramL33285.84859:42−1.8

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.