PuckSleuth

Oct 21 · Capital One Arena

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Score by period

Goals1st2nd3rdT
SEA0011
WSH1214
Shots1st2nd3rdT
SEA631019
WSH1116734

Team stats

SEAWSH
19Shots on goal34
1.94Expected goals2.82
13Hits18
19Blocked shots16
52%Faceoff wins48%
4Penalty minutes4
15Giveaways14
4Takeaways8

Scoring summary

1st period

2nd period

3rd period

Penalties

Seattle Kraken

SkatersGAP+/-SOGHITBLKPIMTOISR
Chandler StephensonC000-2101022:11−0.78
Jordan EberleR000-1310021:10−0.47
Matty BeniersC000-1211019:48−0.44
Jaden SchwartzL101-1431219:47+0.39
Berkly CattonC000+1310018:13−0.37
Eeli TolvanenR000-2011016:50−0.76
Shane WrightC0000012014:07−0.83
Jani NymanR0000100012:29−0.24
Ryan WintertonC0000201012:03−0.67
Ben MeyersC0110011010:44+0.39
Tye KartyeL000-1000010:06−0.63
John HaydenC000-111208:35−0.42
Vince DunnD000-3101022:56−0.30
Adam LarssonD000-2001019:57−0.63
Jamie OleksiakD000+1005019:31−0.38
Cale FleuryD0000120018:04−0.33
Josh MahuraD000+1002017:36−0.38
Ryan LindgrenD0000010215:36−0.38
Total1121913194
GoaliesSASVGASV%TOIGSAx
Matt MurrayL33303.90957:34−0.2

Washington Capitals

SkatersGAP+/-SOGHITBLKPIMTOISR
Tom WilsonR101+1511020:06+0.79
Connor McMichaelL0000210017:32−0.06
Nic DowdC112+1212016:58+1.54
Aliaksei ProtasL022+2211016:28+1.00
Alex OvechkinL0110110015:55+0.49
Dylan StromeC0110101015:30+0.07
Brandon DuhaimeL0110030215:28−0.26
Anthony BeauvillierR0000210013:06−0.56
Ethen FrankR0000100212:49−0.68
Justin SourdifC000+1103011:36−0.50
Hendrix LapierreC0000110010:47−0.36
Ryan LeonardR101+1310010:22+0.60
Jakob ChychrunD101+1411022:23+1.10
Martin FehérváryD011+1300021:47+0.30
Matt RoyD000-1111021:33−0.29
John CarlsonD011+3311019:45+1.15
Trevor van RiemsdykD0000202018:54−0.34
Rasmus SandinD0000043015:01−0.29
Total48123418164
GoaliesSASVGASV%TOIGSAx
Logan ThompsonW19181.94760:00+0.9

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.