PuckSleuth

Jan 24 · Bridgestone Arena

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Score by period

Goals1st2nd3rdT
UTA0325
NSH1102
Shots1st2nd3rdT
UTA1012931
NSH8111029

Team stats

UTANSH
30Shots on goal29
2.67Expected goals2.95
19Hits29
13Blocked shots13
54%Faceoff wins46%
6Penalty minutes4
23Giveaways13
5Takeaways4

Scoring summary

1st period

2nd period

3rd period

Penalties

Utah Mammoth

SkatersGAP+/-SOGHITBLKPIMTOISR
Nick SchmaltzC000+2410219:21+0.09
Clayton KellerR101+2401017:52+1.04
Dylan GuentherR022+2221017:06+1.56
Kevin StenlundC0000100015:41−0.75
Jack McBainC000+1020015:35−0.58
Barrett HaytonC1120710015:10+1.15
Michael CarconeL101+1121015:10+0.43
Kailer YamamotoR112+2111214:49+1.55
JJ PeterkaR1010001014:08+0.20
Liam O'BrienC0000210012:11−0.79
Daniil ButL000-1011011:51−0.55
Brandon TanevL0000330010:45−0.43
Mikhail SergachevD033+1111023:32+2.41
Nate SchmidtD000+1100020:21−0.32
Sean DurziD022+1203020:14+0.97
Ian ColeD000+1032019:42−0.58
John MarinoD000+1101018:28−0.22
Nick DeSimoneD000+1010214:53−0.73
Total59143019136
GoaliesSASVGASV%TOIGSAx
Karel VejmelkaW29272.93160:00+0.9

Nashville Predators

SkatersGAP+/-SOGHITBLKPIMTOISR
Ryan O'ReillyC000-3201021:23−0.80
Steven StamkosC101-1210018:58+0.44
Filip ForsbergL000-2320018:04−0.48
Jonathan MarchessaultR101+1210017:16+0.70
Michael BuntingL000-1120016:39−0.17
Cole SmithR0000420015:51−0.32
Michael McCarronC0000121015:32−0.49
Erik HaulaL0000031014:36−0.31
Luke EvangelistaR000-2000014:31−0.72
Matthew WoodR000-1230012:47−0.18
Tyson JostC000-1130010:37−0.50
Ozzy WiesblattC000013107:26−0.63
Roman JosiD011-3414229:13+0.88
Brady SkjeiD011-1040025:03+0.75
Nick PerbixD0000200018:15−0.06
Adam WilsbyD0000201217:23−0.37
Nick BlankenburgD000-3120014:41−0.48
Justin BarronD000+1104010:56−0.09
Total2242929134
GoaliesSASVGASV%TOIGSAx
Juuse SarosL30264.86757:47−1.3

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.