PuckSleuth

Mar 17 · T-Mobile Arena

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Score by period

Goals1st2nd3rdT
BUF1012
VGK0000
Shots1st2nd3rdT
BUF109625
VGK119929

Team stats

BUFVGK
25Shots on goal29
2.28Expected goals3.01
19Hits28
14Blocked shots12
49%Faceoff wins51%
8Penalty minutes6
12Giveaways19
6Takeaways2

Scoring summary

1st period

  • 18:02BUFJ. DoanUnassistedBUF 1, VGK 0

3rd period

Penalties

Buffalo Sabres

SkatersGAP+/-SOGHITBLKPIMTOISR
Tage ThompsonC0000022019:21−0.22
Zach BensonL0000510017:17−0.08
Ryan McLeodC0000010016:58−0.78
Noah OstlundC0000000215:46−0.58
Jack QuinnR0000211015:41−0.65
Jason ZuckerL0000110014:55−0.84
Sam CarrickC0000010213:40−0.95
Josh DoanR101+2310013:30+0.85
Josh NorrisC101+2502013:28+0.95
Beck MalenstynL0000042012:30−0.54
Peyton KrebsC011+2010011:10+0.43
Tyson KozakC0000140011:10−0.55
Rasmus DahlinD000+1300022:51−0.22
Mattias SamuelssonD011+1104022:20+0.08
Owen PowerD0000001221:41−0.75
Bowen ByramD0000111221:31−0.54
Logan StanleyD000+1111016:18−0.24
Zach MetsaD000+1200011:53−0.08
Total2242519148
GoaliesSASVGASV%TOIGSAx
Ukko-Pekka LuukkonenW292901.00060:00+3.0

Vegas Golden Knights

SkatersGAP+/-SOGHITBLKPIMTOISR
Mitch MarnerR000-1100022:23−0.35
Jack EichelC000-2200020:06−0.80
Mark StoneR000-2311019:10−0.45
Tomas HertlC000-1350017:39+0.12
Pavel DorofeyevR000-1300017:18−0.31
Ivan BarbashevL000-1120014:31−0.60
Braeden BowmanR0000101214:04−0.55
Brett HowdenC0000231213:56−0.63
Colton SissonsC0000222013:49−0.42
Nic DowdC0000130011:17−0.53
Keegan KolesarR0000031010:40−0.55
Cole SmithR0000040010:03−0.48
Rasmus AnderssonD000-1002021:15−0.19
Shea TheodoreD0000300020:37−0.26
Noah HanifinD000-2201020:23−0.46
Brayden McNabbD0000321218:37−0.19
Jeremy LauzonD0000231015:40−0.03
Kaedan KorczakD0000001013:03−0.13
Total0002928126
GoaliesSASVGASV%TOIGSAx
Adin HillL24231.95859:29+1.3

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. Zero is the average player for his position, so a forward and a defenseman at +1.0 are equally far above average. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.