PuckSleuth

Apr 28 · Rogers Place · Playoffs

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Score by period

Goals1st2nd3rdT
ANA0101
EDM3104
Shots1st2nd3rdT
ANA6111330
EDM125320

Team stats

ANAEDM
30Shots on goal20
1.98Expected goals2.17
40Hits44
7Blocked shots16
38%Faceoff wins62%
10Penalty minutes8
14Giveaways17
4Takeaways4

Scoring summary

1st period

2nd period

Penalties

Anaheim Ducks

SkatersGAP+/-SOGHITBLKPIMTOISR
Leo CarlssonC000-1410017:14+0.15
Cutter GauthierL0110260016:39+0.75
Mikael GranlundC000-1310216:35−0.10
Beckett SenneckeR000-3021016:10−0.28
Troy TerryR0000210015:27+0.24
Alex KillornL101-2330015:24+1.28
Ryan PoehlingC000-1200014:46−0.15
Chris KreiderL000-1020013:46−0.08
Jeffrey VielL0000350212:21+0.25
Tim WasheC0000040212:04+0.29
Mason McTavishC0110022011:20+1.01
Jackson LaCombeD000-2212028:04−0.07
John CarlsonD0000420025:34+0.26
Jacob TroubaD000-2151225:08−0.13
Pavel MintyukovD0000200017:23+0.19
Tyson HindsD000-1031013:49−0.04
Ian MooreD0000120210:20+0.06
Drew HellesonD000-110008:49−0.10
Total1233040710
GoaliesSASVGASV%TOIGSAx
Lukas DostalL963.66710:13−2.3
Ville Husso11101.90947:14+0.5

Edmonton Oilers

SkatersGAP+/-SOGHITBLKPIMTOISR
Connor McDavidC022+1401024:09+1.87
Leon DraisaitlC202+1401223:22+2.15
Ryan Nugent-HopkinsC022+2130018:57+1.60
Zach HymanL101+2121418:07+0.90
Kasperi KapanenR000+1140017:29+0.02
Vasily PodkolzinR101+2170012:34+1.38
Jack RoslovicC0000211012:18+0.40
Matt SavoieC0000010011:50+0.27
Curtis LazarC0000051010:35+0.12
Jason DickinsonC0000120010:20+0.13
Josh SamanskiC000000009:15−0.09
Colton DachC000006029:11−0.28
Evan BouchardD033+2011027:30+2.87
Darnell NurseD000+1122023:19+0.02
Connor MurphyD000+1144020:33+0.23
Mattias EkholmD000+2113017:12+0.59
Jake WalmanD0000120016:38−0.10
Ty EmbersonD0000131010:19+0.02
Total47112044168
GoaliesSASVGASV%TOIGSAx
Connor IngramW30291.96760:00+1.0

SR is PuckSleuth's Sleuth Rating, credit for everything a player did in the game. An average forward scores about +0.6 a game, an average defenseman +0.3 and an average goalie +0.5. Expected goals come from our shot-quality model. Box scores are built from the nightly game load.